Content covering the intersection between technology and culture.

Review: Rocksmith

When Ubisoft announced they were planning to release Rocksmith, a new music game, I was quite sceptical. The Guitar Hero and Rock Band franchises were on their last legs, and it looked the music game genre was set to self destruct. They said this new game would be different, that it would use a real musical instrument and teach you to use it. At the time it was impossible to tell what would result. It could have...

Review: Driver San Francisco

Driver San Francisco is an interesting game. Its at once nostalgic and novel. It comes from a franchise of Driver games but it really shakes things up enough that it may as well be an original title. What could have been a banal driving mission game has really done something new and interesting to make it worth your attention. The game starts off with an explosive cinematic sequence. You should get used to these as...

Space Oddity

Check out this work by Andrew Kolb. He’s done some speculative illustration work imagining David Bowie’s Space Oddity as a children’s book. They’re quite charming and would fit well in a little golden...

Nova

If you haven’t seen this already, this is more than the typical awkward art documentary that you’d expect. NOVA The Film is directed by Isaac Niemand and a collaboration byproduct between ROJO and BossaNovaFilms bringing insights from the participants of Nova Contemporary Culture. Compiled from the live action installations during July and August of last year, the premise of the film deals with the...

The Cut-up revisited

Artist Brian Dettmer’s work revisits the notion of the cut-up, and rather than remixing printed text, opts to carve away at bound books, sculpting them in both form and image.  The results are often compelling with layered nuances derived from careful subtraction, never addition. Check out Brian’s images for the full scope of his work. [Brian Dettmer]
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